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- COUCH COACH FANTASY DRAFT
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- USER'S MANUAL
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- Prepared by
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- Len Shepard
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- May 9, 1991
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- Table of Contents Page
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- Introduction..................................... 2
- Compatibility.................................. 2
- Contents......................................... 2
- Ways to play Couch Coach Fantasy Draft........... 3
- Installation..................................... 3
- Operation of the Software........................ 4
- How to enter, make selections, and exit........ 4
- How to move around inside the system........... 4
- Changing Player Data............................. 4
- Drafting Fantasy Teams........................... 5
- Choice of Leagues.............................. 5
- Naming Each Draft.............................. 5
- Draft order.................................... 5
- The Drafting Screen............................ 5
- The Drafting Process........................... 5
- Adding Free Agents............................. 6
- Review Options................................. 6
- Second Thoughts................................ 6
- Potato League Sports picks and logic........... 6
- HELP! Help screen available while drafting..... 7
- Generate Reports................................. 8
- System Utilities................................. 8
- List File Directory............................ 8
- Examine Contents of a file (preview report).... 8
- Box Outline Color Modification................. 8
- Appendix A - Errors and Corrective Action........ 9
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- (1)
-
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- INTRODUCTION
-
- Couch Coach Fantasy Draft, or FSD, as we will refer to it in this manual,
- is a system of computer programs designed to act as your drafting
- opponent (or opponents) in a simulation of an actual fantasy league
- draft. A fantasy league is a group of friends who act as owners, general
- managers, and coaches of fictitious teams comprised of real players.
- Scoring in a fantasy league is based on the performance of real players
- in actual contests, with the total score of a fantasy team equal to
- the sum of the scores of the "starting" players on that team.
-
- FSD was designed primarily for practice with a free fantasy draft (as
- opposed to an auction-type draft), which is common to many baseball
- leagues. If you are about to participate in a "player auction" draft,
- FSD is still very useful, since it contains statistics and information
- about the players which will give you an idea as to how we value the
- players. For baseball, it also allows you to generate a "Bid List",
- which is a listing of all players, some statistics from the previous
- year, and OUR Bid Price which is changeable by YOU. This "Bid List" can
- be invaluable as a reference during your actual fantasy league draft.
-
- Some of the terms used in this manual are:
-
- Drafting Pool - Group of fictitious teams composed of real players
- where real player scores are accumulated to get
- fictitious team scores.
- Fantasy Team - Fictitious team comprised of real players from a
- variety of real teams.
- Round - Period in which each owner gets a draft choice. The
- total number of rounds equals the number of players
- on each roster.
- Owner - Owns the fantasy team and is responsible for drafting
- his/her roster of players, picking starters, etc.
- Starters - Those real players whose scores count for the fantasy
- team in any given period of play.
- Free Agent - A real player NOT contained in the master player file.
- FSD free agents are not necessarily real free agents.
-
- Compatibility.
- FSD is compatible with 100% IBM-PC compatibles and compatible
- printers and monitors, including monochrome, color, and EGA/VGA.
-
- CONTENTS
-
- The Distribution diskette contains:
-
- MASTER .??? - the master player file for the current season
- FSD .EXE - the main banner program
- F?D* .EXE - program modules
- sportnam.TEM - a file with the names of the current real teams
- COLORS .SDP - a file with default colors for screen boxes
- FSD* .HLP - help files called by the program modules
- SAMPLE .* - sample files for you to review and test
-
- Neither version of FSD is copy protected! Sharing of the Shareware
- version is encouraged! Sharing of the enhanced version among your
- drafting group is specifically allowed in the license agreement.
-
-
- (2)
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- WAYS TO PLAY COUCH COACH FANTASY DRAFT
-
- FSD gives you the capability of playing several ways:
-
- 1) CONTEST MODE, which pits you directly against Potato League
- Sports (PLS) in a 1-on-1 draft.
- 2) You against a friend. In this case, FSD acts as Master of
- Ceremonies for the draft and Record Keeper for later on.
- 3) You against a friend each picking against PLS. In this manner,
- FSD picks against each of you, and you compare your results
- against each other throughout the year. PLS can fill in as
- many spots as you want (up to 16 total).
- 4) Your group of up to 16 people. Here again, FSD acts as
- Master of Ceremonies and Record Keeper.
- 5) Your group of up to 16 people, with the computer filling in
- as many vacant spots as you desire.
-
- INSTALLATION
-
- Backing Up Your Diskettes.
- As with most software, the first thing you should do is make a
- backup copy of the diskettes (or diskette) that contain the
- software. This is always a good practice, as it is time consuming
- to get a replacement diskette.
-
- Registering Your Copy.
- Second, please fill out the registration form (if available) and send it
- in. Prior to any communication with us, you will need to have registered
- your software. Please answer all the questions as completely and
- accurately as possible. If you are registered, it is easier for special
- upgrades to be offered to you.
-
- Installing On A Floppy Disk System (either 3-1/2" or 5-1/4").
- After you make your backup copy, place the backup in your disk
- drive. Initiate the software by typing "FSD". The system should
- respond with the opening banner. If it does not, you will need to
- consult the corrective action section (Appendix A).
-
- Installing On A Hard Disk System:
- Even if you are putting the system on a hard disk, it is still a
- good idea to make a backup copy (or copies). After making the
- backup, copy all the files from the diskette onto your hard disk. Put
- all the files in the SAME directory or sub-directory. Initiate the
- software by typing "FSD". The system should respond with the opening
- banner. If it does not, you will need to consult the corrective action
- section (Appendix A).
-
- If you are using a floppy diskette (of either size), please make
- sure that the diskette is always in the proper drive when running
- the software.
-
- It is always YOUR responsibility to make sure you have enough disk
- space to run a draft. Each draft may take up about 12K of space.
-
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- (3)
-
- OPERATION OF THE SOFTWARE
-
- How To Enter, Make Selections, and Exit FSD.
- To enter FSD, type "FSD" at the system prompt. Your system will respond
- with a 'banner' screen that shows the version date and copyright info.
-
- Making A Selection With FSD.
- Use the arrow keys or type the first character of your intended selection
- to move the pointer to that selection and then press the space bar.
-
- How To Move Around Once You Have Entered FSD.
- All of the boxes in FSD have similar construction and rules for moving
- between and inside them. Once you know how to move around and make
- selections within the software, making changes is a snap. How to move
- around is described in the most common help screen (press F1).
-
- Exiting Any Module and Leaving FSD.
- Pressing the ESCape key anywhere will either 'back up' within a module or
- exit the current module and return to the main menu. TO EXIT FSD, PRESS
- THE ESCAPE KEY WHILE AT THE MAIN MENU.
-
- CHANGING PLAYER DATA
-
- This module allows you to edit data for all players supplied in the
- master data file. Possible changes include changing a player's real team
- designation, making players inactive (and re-activating them), changing a
- player's position, and changing the "Bid Price" associated with a player.
- You may select players by their position or by their real team.
-
- After highlighting a player by pressing the space bar while the arrow is
- in front of his name, you may do the following:
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- Change The Real Team Designation Of A Player.
- Type R for real team. The real team selection box is located
- beneath the position selection box. Move the pointer to the correct
- new team, then select the team by pressing the space bar.
-
- Change The BID PRICE Of A Player (baseball only):
- Included with the Master List of players is a "bid price" for each
- individual player. This Bid Price is important as a guide during
- your actual fantasy league draft. Although a Bid Price is already
- assigned to each player, this value can be changed to reflect the
- price that YOU feel each individual player is worth, as it relates
- to a typical fantasy league "auction" draft. You can print out a
- list of players and the price YOU WOULD PAY for those players.
-
- Change The Position Of A Player.
- The positions of all players are set by PLS prior to each season. A
- player's position CAN be changed, and from that point on the player
- will show up, and be available to be drafted, at that new position.
- However, WHENEVER YOU SELECT THE CONTEST MODE OF DRAFTING, FSD will
- automatically use the original positions for all players.
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- Change A Player's Active Status.
- When the player is active, Typing I will inactivate that player. If
- a player is inactive, '-NA' will appear in that player's name (for
- Not Available). The whole name shows for healthy players, unless
- they started as inactive when the master data file was last read.
- When the player is inactive, typing "A" will activate that player.
-
- (4)
-
- DRAFTING FANTASY TEAMS
-
- This is the main module of FSD. You have numerous choices regarding
- the parameters of each draft (except in the shareware version). If you
- elect to take the standard you-vs-computer (CONTEST MODE) option, then
- you won't have to make further setup choices. If you don't choose this
- mode, you will be asked to specify the drafting order, how many owners
- will participate in the draft, how many of them will be filled by you
- (and/or your friends, along with how many spots the computer will draft
- in), and what the roster requirements for each position are.
-
- Choice Of Leagues.
- With certain sports, you have the opportunity to select which league,
- conference, or division that you want to confine your selections to. For
- example, with baseball you may choose the American League, National
- League, or include players from Both Leagues.
-
- Naming Each Draft.
- You may draft as often as you like with FSD, and there are
- numerous ways to set up a draft, as noted earlier in the section
- on "Ways to play FSD". Each time you begin a new draft, you may
- call the new draft by a new name. You are allowed up to 8
- characters and the result must be a legal DOS filename (consult
- your DOS manual). Do NOT use punctuation marks or spaces!
-
- Draft Order.
- This software supports forward or switchback order for drafting.
- Forward order always has the first team draft first in each round.
- In the contest mode, Forward order is used. Switchback order,
- which is the most common for pools, starts even numbered rounds
- with the last team from the prior round and proceeds back to the
- first team (Round 1=1-2-3-4, Round 2=4-3-2-1, Round 3=1-2-3-4....).
-
- The Drafting Screen.
- At each owners turn, the top left hand of the screen shows the
- position requirements for that owner, including filled and total to
- be filled at each position. The large boxes in the middle are used for
- the display of players, either by position or by real team. The lower
- left box is reserved for displaying last season's statistics for a
- selected player.
-
- The Drafting Process.
- When it is your turn to select a player, you may find & select that
- player by position (highlight the proper position initials in the upper
- left corner box, and a list of those players will appear on screen), or
- by real team (using the F2 key). You may also pick up a free agent by
- using the F3 key. If you pick up a free agent, you will be expected to
- enter his name, select the appropriate position, and select the proper
- real team for that player.
-
- When there are more than 60 players at a position, a message will
- be presented at the bottom of the screen stating how to see more
- players (using the PgUp and PgDn keys).
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- After you highlight a player as the one you want to draft, the player's
- statistics for last season are presented for your review in the lower
- left corner box. You may then either press Y (or ENTER) to confirm this
- player as your draft selection, or ESCape to reconsider and possibly
- choose another player. BY PRESSING Y (or ENTER) YOU ARE SELECTING THIS
- PLAYER, AND CANNOT CHANGE THIS PICK!
-
- (5)
-
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- ADDING FREE AGENTS.
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- Pressing the F3 key, while in the DRAFTING module, will add a free agent
- by asking three things: 1) The player's name (last name first - i.e.
- Smith John); 2) the position of the player (by highlighting the proper
- position initials in the upper left corner box); and 3) the real team of
- the player (by highlighting the appropriate real team in the lower left
- corner box).
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- Once you have added a free agent, you will not have to enter that
- person as a free agent in a separate draft since his name will be added
- to the Master Player File. You may add a maximum of 50 free agents.
-
- IMPORTANT NOTES:
- 1) Any free agents added will not be presented in alphabetical
- order in subsequent drafts (unless their name really falls at
- the end of the list!), so remember to search the whole list for
- players that you have added before.
- 2) If you lose the Master Player File, or copy it from the original
- disk after adding free agents, all those additions will be lost and
- you will need to enter them again.
-
- Why Aren't All Players Included In The Master Player File?
- There are several reasons. First, disk space was a consideration.
- Second, the more players in the file, the longer it will take to read
- them all in (and reading them in takes place each time a new module is
- entered). Third, we wanted the information to fit under a minimum memory
- capacity, so that many computers could run FSD. Having less players also
- rewards those people who seek out and find the best "free agents".
-
- Review Options.
- Pressing F4 or F5 will let you review any prior picks. F4 will review
- the picks by round, while F5 will list selections by position.
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- Second Thoughts.
- When FSD asks you to confirm your pick, you may "back up" by using the
- ESCape key. You may not, however, go back and change a player selected
- in an earlier round (just as you could not in a live draft). Your only
- recourse is to start a new draft!
-
- Potato League Sports Picks And Logic.
- Although a fairly sophisticated picking strategy has been used to pick
- players for the upcoming season, you may feel that some of the picks are
- odd, or questionable at best. To some extent, this reflects experience
- with many actual drafts - everyone has their own surprise picks,
- including Potato League Sports! You may be surprised at how well our
- "surprise" picks do - so might we (embarrassingly so). You might also
- keep in mind that, for distribution purposes, the selections are made at
- least two to four months prior to the season, when actual opening day
- rosters are not complete.
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-
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-
-
- (6)
-
-
- HELP!
-
- Here is the help screen presented when you press F1 while in the
- DRAFTING module:
-
- COUCH COACH FANTASY DRAFT - HELP
-
- To move within boxes that contain selection arrows, use the following keys:
-
- KEY FUNCTION
- -----------------------------------------------------------------------------
- arrows Moves the selection arrow in the desired direction. Will move within
- the specified bounds of the box or across single line boxes.
- Esc Gets you out of the box immediately (escape!).
- space bar Selects or de-selects the choice being pointed at. The choice will
- be highlighted if selected, or lowlighted if de-selected.
- A-Z,0-9 Entering the first character of your choice moves directly to the
- next choice that starts with the character you entered.
- PgUp/PgDn Displays more players in the category - PgUp shows prior
- (alphabetic) players while PgDn shows later players.
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- Function Keys ( F1 calls this screen )
- ----------------------------------------------------------------------------
- F2 Show remaining players by real team F7 Show/Omit Real Team in Display
- F3 Pick up a free agent F8 Show/Omit Stat Totals in Display
- F4 Review prior selections by round F9 Turn Drafter's Aid On/Off
- F5 Review prior selections by position (F9 not active in CONTEST mode)
- F6 Review Scoring Rules F10 Turn Browse Stats Mode On/Off
-
- ___________________________________
-
-
- Here is the normal help screen presented when you are NOT in the
- DRAFTING module.
-
- COUCH COACH FANTASY DRAFT - HELP
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- When asked for information, with a (Y/N), the first choice (Y, in this case)
- is the "default" response. The default is taken if any key is pressed but the
- non-default (N, in this case) response or the ESCape key.
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- To move within boxes that contain selection arrows, use the following keys:
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- KEY FUNCTION
- -----------------------------------------------------------------------------
- arrows Moves the selection arrow in the desired direction. Will move within
- the specified bounds of the box or across single line boxes.
- Esc Backs up to the last prompt or out of the current module (escape!).
- space Selects the choice that the selection arrow is pointing at. The
- choice will be highlighted if selected.
- A-Z,0-9 Entering the first character of your choice moves directly to the
- next choice that starts with the character you entered.
- PgUp/PgDn Displays more players in the category - PgUp shows prior
- (alphabetic) players while PgDn shows later players.
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- If any function keys are active, they are shown at the bottom of your screen.
-
- (7)
-
- GENERATE REPORTS
-
- Some reports will be similar regardless of the sport, others will differ.
- Here are the reports for the Football, Basketball, and Baseball versions.
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- Scores of Players by Fantasy Team.
- This report provides a roster for each fantasy team with last year's
- total scores and the total by team. You may ask for totals by position.
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- Rank Players by Position by Stat Category.
- There are numerous different options for sorting and printing this report:
- 1) Total Points for each position.
- Ranks players by position in descending order of total points.
- 2) Individual statistical categories. Rankings may be based on ANY
- category below):
-
- FOOTBALL FOOTBALL FOOTBALL
- -------- -------- --------
- position QB,RB, and WR Kickers Defensive/Special Teams
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- by Rushing yards Extra Points Td & Safeties scored
- Receiving yards Field Goals < 30 yds. Sacks
- Passing yards Field Goals 30-39 yds. Interceptions & fumbles
- TD's scored Field Goals >= 40 yds. Blocked punts & kicks
- returned for TD's
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- BASEBALL BASEBALL BASKETBALL
- -------- -------- ----------
- position Hitters Pitchers Guards, Forwards, Centers
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- by Average ERA Points scored
- Hits Strikeouts Rebounds
- Runs Wins Assists
- RBI's Saves
- Stolen Bases
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- Generate Bid Price List. (BASEBALL ONLY)
- This report gives you a printout of players, ranked on the Bid Price of
- each player. Some statistics, along with each player's point total from
- the prior season, will also be listed on the printout.
-
- SYSTEM UTILITIES
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- The following utilities are offered:
- List File Directory
- Examine Contents of a File
- Box Outline Color Modification
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- LIST FILE DIRECTORY allows you to examine the files in your current
- directory, sub-directory, or diskette. You will be asked whether you want
- to look at all files or pick a specific subset of files. Use the normal
- DOS wildcards to specify which subset of files to search for.
-
- EXAMINE CONTENTS of a FILE allows you to look at any individual file on
- the screen. The screen will pause after each 22 lines printed, and you
- can also stop it from scrolling by pressing the space bar. If you press
- the Escape key, the utilities menu will return. We recommend that you
- examine files prior to printing them whenever possible.
-
- BOX OUTLINE COLOR MODIFICATION allows you to change the colors of the
- outlines of the boxes that appear on the screens. Choose the colors by
- number and press Escape when you are finished.
-
- (8)
-
- APPENDIX A - Errors And Corrective Action
-
- Here it is! The section that is supposed to tell you what went
- wrong and how to correct it. Well, let's hope this helps.
-
- There are three types of common errors:
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- 1) Errors caught by FSD and reported, such as "out of disk
- space" and "drive unavailable" and "file doesn't exist".
-
- REMEDY: Most of these errors are caused by the user (YOU!). Check
- to make sure you have enough disk space prior to starting a draft,
- make sure the door on your disk drive is closed, etc. Normally,
- these errors are minor in nature, and can be easily resolved.
-
- 2) Errors caught by our friendly compiler, but not by FSD. These result
- in "Error number XX at line YYYY".
-
- REMEDY: Although FSD was extensively tested, with no instance of
- this reported, PLS can't guarantee this won't occur. If it happens,
- please note the message and feel free to call us (if it isn't
- obvious what the remedy to the problem is).
-
- 3) Errors not caught by the compiler or FSD. There are two types here:
- a) Calculations made by FSD. if you think FSD has
- calculated something wrong, please check your work
- and then, if still convinced, let PLS know!
- b) System hangs / disk media errors / other unknown
-
- REMEDY: In the event of any "hangs" or "stoppages", check your
- printer, making sure it is on and on-line. In the event of disk
- media errors, make another copy of the original diskette and try
- using it.
-
- You may also encounter problems if you use "memory-resident" software,
- If you suspect this might be a problem, re-boot your machine WITHOUT
- loading any memory-resident software (i.e. renaming your AUTOEXEC.BAT
- file and re-booting until you are finished with FSD, then renaming it
- back to AUTOEXEC.BAT).
-
- Whatever the reason for consulting this section, if you can't find the
- remedy, do NOT get frustrated - call for help. We are always happy to
- help in any way we can!
-
- Lastly, we have over a thousand people using our software, and you can
- rest assured that it does work or can be made to work if you have the
- right hardware setup.
-
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- POTATO LEAGUE SPORTS
- 748 Whaler's Way E-202
- Fort Collins, CO 80525
- (800) 537-9228 - orders
- (303) 229-9606
-
- (9)
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